validateStat requests and validateStatV2 multi-stat strategies through the runnable devnet scripts in Runnable Devnet Examples.
For final match outcome settlement, scores records with action=game_finalised use statusId=100 and period=100 on the current devnet and mainnet releases. That gives integrations a single final-outcome marker independent of whether the match ended in regulation, extra time, penalties, or abandonment.
Built for Settlement & Micro-Markets
This feed is built for applications that need deterministic event data and proof-based settlement.- Deterministic Encoding: Every stat maps to a fixed cryptographic key with period multipliers applied on top.
- Reliable Proofs: If you are building automated smart contract settlement logic or validation proofs, the exact layout schemas are defined in the technical specifications below.
- Network-Aware Access: Use mainnet credentials with mainnet APIs and devnet credentials with devnet APIs.
Technical Capabilities
Scout-Sourced Data
Direct-from-stadium collection removes broadcast lag and delay vulnerabilities.
Deterministic Architecture
Fixed-key encoding tailored for programmatic trade settlement and smart contracts.
High-Availability Pipelines
Redundant infrastructure engineered for zero data loss during peak tournament events.
If a live stream is connected but no data messages arrive, there may be no covered fixture actively producing updates at that moment. Check the Schedule, keep the stream open during live windows, or use historical endpoints for completed fixtures.